A self-driven programmer with a wide range of experience in game development?

Equipped with some serious skills in #C and Unity?

Who are we looking for?

Metacore is a passion-first game company, looking for a self-driven Game Programmer. Our journey has just begun, so you will have a great opportunity – and a great responsibility – in shaping how we go about programming our games.

In addition to hands-on development with #C and Unity, which is your core competence, you will contribute to our game development from start to finish. That’s part of the full autonomy our small game teams enjoy: to decide what to develop, how to work and when to ship. This kind of freedom only suits self-driven programmers with relentless attitude and best-of-class development skills – the ones like you.

That being said, we naturally hope you already have the technical skills, experience and ambition to program better games than anyone. But even more than that, we hope you share our passion for serving the desires of our players. In the end, that’s what Metacore is all about.

How do we work?

At Metacore, independence and responsibility go hand in hand. Our small, autonomous teams have full decision-making power over their games and full ownership of their – mostly excellent – results. But topping charts ain’t always smooth.

That’s why we dare to stumble. Failures keep us humble, teach important lessons and get us closer to success. We crave for constructive feedback. It’s the highest form of caring for each other, and for the games we build.

We also like hearing the feedback from our players. We’re great at assuming what could work but only players can prove our hypotheses to hold true. Falling in love with our own ideas is fine as long as players love them too.

Here's what your new role at Metacore looks like:

Responsibilities:

  • You’ll be involved in all areas of our game development, including graphic programming, game logic, and UI
  • You support and contribute to game design with fresh ideas
  • You write logically clear, high-quality and robust code
  • You’ll wrench out simple solutions to complex problems
  • You’ll work as part of a team, but are comfortable in facing a project head on by yourself from time to time

Requirements:

  • You know a great deal about various game technology areas (gameplay, graphics, tools etc.), and get that there’s always more to learn
  • You got a strong, professional background using Unity through previous projects
  • You now C# like the back of your hand
  • You’re quick to digest existing code, and feel comfortable using it
  • You’ve got some experience working with a live product before
  • Your English is excellent, and you comfortably express yourself in it in meetings and on paper
Careers 2

Join us?

When we harness our passion to serve the desires of players, chart-topping games will come out. Note the plural: we are not settling for a one-hit-wonder. We’re in this for the long haul – and hope to have you along from early on.

Apply

Game Programmer

A self-driven programmer with a wide range of experience in game development? Equipped with some serious skills in #C and Unity?

That's me

Senior Game Artist

A versatile Game Artist with a sweet spot on mobile games? Mad skills with 3D software like Blender, Maya or 3DS Max?

That's me

Marketing Artist

A creative Marketing Artist who turns heads with phenomenal content? Magic touch with Adobe Aſter Effects, Premier Pro, and Photoshop?

That's me

Game Designer

A seasoned Game Designer with ambitious visions and actionable roadmaps to make them real? Know-how in balancing game economies and shipping games?

That's me

Backend Programmer

A self-driven Backend Programmer who prefers game backends efficient, secure and scalable? Familiar with C# and .Net Core and MySQL RDS databases?

That's me

Live Producer

An experienced Live Producer with inborn coordination skills? Background in games, eager to oversee their development?

That's me

2D Game Artist

A talented Game Artist with a mobile-first skill set? Strong portfolio of casual 2D game art?

That's me

Art Director

An accomplished Art Director with a strong creative vision? Hands-on skills and leadership to create impressive game visuals?

That's me