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Narrative Designer
We are a mobile game company, based in both Helsinki and Berlin, creating world-class entertainment by building a portfolio of hit games. Since our launch in 2020, our first chart-topping game Merge Mansion has been entertaining over 55 million players worldwide, and we have grown into a team of over 200.
Our mission is to entertain hundreds of millions of people for decades, with our games, and also through our creative marketing, community, and beyond – while having fun with it.
We’re ordinary people crafting extraordinary games with passion and ambition, united by our culture of trust, psychological safety and wellbeing.

We are looking for a talented and technically adept Narrative Designer to join the Merge Mansion team. In this role, you'll shape unforgettable storytelling experiences that truly captivate players and keep them coming back for more. Joining our team, you'll implement narrative elements, design impactful cutscenes, and bring diverse characters to life through carefully crafted dialogue and cinematic moments. Your work will help weave together the technical and creative aspects of game storytelling to create seamless and engaging experiences for our players.
More about Metacore crafts: https://metacoregames.com/our-crafts
Responsibilities
- Supporting on the development of engaging story content, maintaining narrative consistency for the project, and ensuring high quality narrative implementation
- Designing and implementing narrative elements, including cutscenes, dialogue, and character animations in Unity
- Collaborating with content or game designers to implement story content using in-house tools
- Creating and maintaining technical documentation for narrative systems and implementation processes
- Assisting in optimizing narrative content through good documentation and flows
- Actively contributing to narrative design discussions and brainstorming sessions
- Supporting Quality Assurance and bug fixing for narrative content and features
- Assisting in managing localization needs and requirements
- Collaborating with multiple disciplines effectively including art, UX, engineering, and design
Requirements
- 1-3 years of game industry experience as a Narrative Designer, with a willingness to learn and further develop your design and technical skills
- Strong knowledge of game engines, particularly Unity, and experience creating in-game cinematic cutscenes using Unity tools
- Advanced proficiency with Timeline, Animation Controllers, and Object Animations, as well as experience with Unity's Addressables and Prefabs
- Ability to write engaging dialogues for diverse character voices with a creative approach
- Experience implementing narrative components such as audio, VFX, character animations, and props
- Experience with version control systems (Git) and collaborative development workflows
- Deep understanding of cinematography and the ability to visualize narrative scenes and requirements prior to implementation
- Proficiency in English with excellent written and verbal communication skills
- Passion for games and crafting compelling narrative experiences that engage and retain players
What We Offer
- Workplace where we aim high, without taking ourselves too seriously
- Autonomy and accountability with support to foster professional development
- Great opportunities to grow with the company
- Work-life balance and strong emphasis on wellbeing
- Approachable leaders with low ego
- Flexible hybrid workplace where people enjoy working at the office
Basics
- Location: Helsinki, Finland
- Relocation: Relocating to Finland expected, full support provided
- Work model: Mix of office and remote work
- Working language: English

