Are you a skilled UI/UX Artist who can turn ideas into beautiful and functional mobile game designs?

And who has a strong track record of actually implementing them on Unity?

If yes, you could be our UI/UX Artist

As a UI/UX Artist at Metacore, you can freely define the best way for perfecting the user experience of the game you’re building – as long as it respects our company culture and finds a market fit. That calls for a highly proactive approach to handle tasks with everything related to designing, producing, and implementing a world-class mobile game UI/UX.

Careers portrait

Responsibilities

  • Your primary responsibility will be to ensure that the user experience and visual quality of our games are world-class

  • In practice, you’ll create, test, and implement interfaces that clarify the gameplay, features that engage our players, and other UI/UX elements you feel are needed

  • You’ll design and implement top-notch UI/UX for Merge Mansion or one of the other games we have under development

  • You’ll become part of that game team and work closely with game designers, programmers, and artists to support the game development

  • You’ll communicate your UI/UX ideas to your team members and execute them hands-on – from first sketches to Unity engine implementations

Requirements

  • You have 5+ years of experience from working with mobile games

  • You have shipped at least one F2P mobile game as a UI/UX artist

  • Your previous roles in the industry have focused on UI/UX design and equipped you with an excellent understanding of how it works for mobile games

  • You have good understanding and hands-on experience with Unity and Photoshop, and at least some Illustrator skills

  • You know what makes UI/UX design technically feasible and globally scalable

Join us?

Our journey has just begun, so you will have a great opportunity – and a great responsibility – in shaping how we go about the UI/UX design of our games. We’re in this for the long haul, and if you’re ready to play a major role, we hope you join us early on.

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About Metacore

Metacore is formed by small game teams, each deciding which games to build, when to ship them, and when to pivot or kill them. As a company, we’re relatively small too. Our headcount is currently 30+, and probably 40+ by the end of this year.

Metacore as a company

Working at Metacore

Metacore is the game company where players are the closest thing to a boss. That gives a lot of independence and responsibility to our game teams and individuals. Together, we work as Metacore – not for or at Metacore. These six points should give you a good hunch of what that means in practise.

Daily life at Metacore

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