Are you a skilled UI/UX Artist who can turn ideas into beautiful and functional mobile game designs?

And who has a strong track record of actually implementing them on Unity?

If yes, you could be our UI/UX Artist

As a UI/UX Artist at Metacore, you can freely define the best way for perfecting the user experience of the game you’re building – as long as it respects our company culture and finds a market fit. That calls for a highly proactive approach to handle tasks with everything related to designing, producing, and implementing a world-class mobile game UI/UX.

Careers portrait


  • Your primary responsibility will be to ensure that the user experience and visual quality of our games are world-class

  • In practice, you’ll create, test, and implement interfaces that clarify the gameplay, features that engage our players, and other UI/UX elements you feel are needed

  • You’ll design and implement top-notch UI/UX for Merge Mansion or one of the other games we have under development

  • You’ll become part of that game team and work closely with game designers, programmers, and artists to support the game development

  • You’ll communicate your UI/UX ideas to your team members and execute them hands-on – from first sketches to Unity engine implementations


  • You have 5+ years of experience from working with mobile games

  • You have shipped at least one F2P mobile game as a UI/UX artist

  • Your previous roles in the industry have focused on UI/UX design and equipped you with an excellent understanding of how it works for mobile games

  • You have good understanding and hands-on experience with Unity and Photoshop, and at least some Illustrator skills

  • You know what makes UI/UX design technically feasible and globally scalable

Join us?

Our journey has just begun, so you will have a great opportunity – and a great responsibility – in shaping how we go about the UI/UX design of our games. We’re in this for the long haul, and if you’re ready to play a major role, we hope you join us early on.

Join us

Not sure yet?

About Metacore

Metacore is formed by small game teams, each deciding which games to build, when to ship them, and when to pivot or kill them. As a company, we’re relatively small too. Our headcount is currently 30+, and probably 40+ by the end of this year.

Metacore as a company

Working at Metacore

Metacore is the game company where players are the closest thing to a boss. That gives a lot of independence and responsibility to our game teams and individuals. Together, we work as Metacore – not for or at Metacore. These six points should give you a good hunch of what that means in practise.

Daily life at Metacore

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