Are you a visionary Game Artist with hands-on skills and experience in creating stunning game art?

And ready for building a world-class mobile game from scratch?

If yes, you could be our Lead Artist

As a Lead Artist at Metacore, together with your game team, you can freely define the best way for creating art for the game you’re building – as long as it respects our company culture and finds a market fit. That calls for a highly proactive approach to handle tasks from defining visual directions to hands-on creating game characters, assets, and environments aligned with them.

Careers portrait


  • You’ll join an exciting new game project and become responsible for the game’s visual style, design, and overall look – from vision to art direction and hands-on execution

  • You’ll handle the game’s art development, making sure our characters, assets, and environments are visually both stunning and coherent

  • You’ll brief and oversee our creative partners, and facilitate communication between them and the game team

  • You’ll create and test new art ideas, and turn the best ones into scalable concepts


  • You’ve got 5+ years of experience in game development and game art, and have a solid portfolio of visual concepts and ideas

  • You consider yourself a power user with Adobe Creative Cloud and Unity, thanks to your earlier projects and experiences

  • You work fluently with 2D software (e.g. Photoshop, Illustrator, or similar) and 3D software (e.g. Blender, Maya, and/or 3DS Max)

  • You’re comfortable with a wide range of creative work, from concept sketching to 2D/3D modeling and final renderings & animations

  • You have experience in managing external partners and their art production pipelines

  • You know how to give and receive constructive feedback, both to a close colleague and an external partner’s artist

  • You share our ambition to build world-class mobile games and understand what kind of trends and styles we should follow to get there

Join us?

Our journey has just begun, so you will have a great opportunity – and a great responsibility – in shaping how we go about game art. We’re in this for the long haul, and if you’re ready to play a major role, we hope you join us early on.

Join us

Not sure yet?

About Metacore

Metacore is formed by small game teams, each deciding which games to build, when to ship them, and when to pivot or kill them. As a company, we’re relatively small too. We’re going at 50 employees, and still growing fast.

Metacore as a company

Working at Metacore

Metacore is the game company where players are the closest thing to a boss. That gives a lot of independence and responsibility to our game teams and individuals. Together, we work as Metacore – not for or at Metacore.

Daily life at Metacore

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