Are you a self-driven Backend Programmer who prefers game backends efficient, secure and scalable?

And who's familiar with C# as well as .Net Core and databases?

If yes, you could be our Backend Service Programmer

As a Backend Service Programmer at Metacore, you and your team can freely define the best and the most efficient way for programming backend service for the game and support its live service – as long as your way respects and aligns with our company culture and direction. This level of independence calls for a highly proactive approach to tasks from server infrastructure to feature implementation.

Game analyst

Responsibilities

  • You’ll design, implement, and test game backend functionality for games using C# and .Net Core

  • You’ll drive feature implementation from design to deployment and monitoring

  • You’ll make sure that our game backends are stable, secure, efficient, and scale well

  • You’ll integrate other external services to game servers

  • You’ll tune and maintain our database systems and tools on a global scale

Requirements

  • You have strong C# programming skills with .Net Core and familiarity with both SQL and NoSQL

  • You have 3+ years of relevant programming experience

  • You know your way around Docker, Kubernetes, and Cloud services such as AWS

  • You’re comfortable with debugging, profiling, and optimizing performance – and have a couple of previous projects to prove that

  • You know how to build and operate scalable applications for a large mass of simultaneous users around the globe

  • You never compromise code quality, documentation, or testing procedures

  • Your communication skills are fluent and your teamwork skills solid

Join us?

Our journey has just begun, so you will have a great opportunity – and a great responsibility – in shaping how we go about our backend services. We’re in this for the long haul, and if you’re ready to play a major role, we hope you join us early on.

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About Metacore

Metacore is formed by small game teams, each deciding which games to build, when to ship them, and when to pivot or kill them. As a company, we’re relatively small too. Our headcount is currently 30+, and probably 40+ by the end of this year.

Metacore as a company

Working at Metacore

Metacore is the game company where players are the closest thing to a boss. That gives a lot of independence and responsibility to our game teams and individuals. Together, we work as Metacore – not for or at Metacore. These six points should give you a good hunch of what that means in practise.

Daily life at Metacore

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