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Concept Artist/Illustrator
We are a mobile game company, based in both Helsinki and Berlin, creating world-class entertainment by building a portfolio of hit games. Since our launch in 2020, our first chart-topping game Merge Mansion has been entertaining over 55 million players worldwide, and we have grown into a team of over 200.
Our mission is to entertain hundreds of millions of people for decades, with our games, and also through our creative marketing, community, and beyond – while having fun with it.
We’re ordinary people crafting extraordinary games with passion and ambition, united by our culture of trust, psychological safety and wellbeing.
We are looking for a talented Concept Artist to help us bring creative ideas, designs and illustrations to life. Joining our Central Art & Cinematics team, you’ll play a key role in concepting art for both Merge Mansion and new games.
More about Metacore crafts: https://metacoregames.com/our-crafts
Responsibilities
- Creating storytelling illustrations and designs that align with the narrative, visual language, and brand vision
- Developing concept art and illustrations that effectively convey the desired look, feel, and mood of objects, environments, and characters
- Coming up with visual solutions and ideas that fuel the project with new ideas
- Collaborating closely with other Concept Artists, Art Leads, 3D Artists, and team members from multiple disciplines
Requirements
- Experience working in either in a game or animation studio
- Proficient in a variety of styles and techniques from illustration and photo manipulation to 3D retouch/compositing, while adhering to art direction
- Ability to work iteratively and produce artwork that maintains consistent quality and finish
- Well trained eye for composition, color palette, lighting, and mood
- Solid understanding of visual development and storytelling principles
- Excellent communication skills and ability to collaborate effectively within a team
- Fluent Photoshop skills and a strong grasp of art fundamentals
- Basic knowledge of a 3D software (such as Blender or Maya) and animation principles
- Ability to manage multiple projects at various stages simultaneously
In addition to these, it would be nice but not mandatory for you to have some these as well:
- Experience in 3D compositing, such as handling 3D render passes and retouching them to refine the color balance and lighting of an image
- Experience in using 3D tools to speedup workflow and integrate assets from different teams
What We Offer
- Workplace where we aim high, without taking ourselves too seriously
- Autonomy and accountability with support to foster professional development
- Great opportunities to grow with the company
- Work-life balance and strong emphasis on wellbeing
- Approachable leaders with low ego
- Flexible hybrid workplace where people enjoy working at the office
Basics
- Location: Helsinki, Finland
- Relocation: Relocating to Finland expected, full support provided
- Work model: Mix of office and remote work
- Working language: English