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Game Designer, New Game
We are a mobile game company, based in both Helsinki and Berlin, creating world-class entertainment by building a portfolio of hit games. Since our launch in 2020, our first chart-topping game Merge Mansion has been entertaining over 55 million players worldwide, and we have grown into a team of over 200.
Our mission is to entertain hundreds of millions of people for decades, with our games, and also through our creative marketing, community, and beyond – while having fun with it.
We’re ordinary people crafting extraordinary games with passion and ambition, united by our culture of trust, psychological safety and wellbeing.
We are looking for an experienced Game Designer to join our New Games team and start working towards our next global hit game. You will design engaging game experiences that align with our chosen game vision and resonate deeply with players, informed by a continuous cycle of feedback loops.
More about Metacore crafts: https://metacoregames.com/our-crafts
Responsibilities
- Translating the game vision into tangible and clear design proposals, and effectively communicating this game design
- Designing gameplay, systems, progression, monetization, features, and live events
- Defining what is valuable for the target audience, and how the systems deliver that value in the form of content with a long-term perspective
- Shaping the player experience and overall player journey from install to years of live service
- Designing a long-term, scalable and balanced game economy
- Working together with Game Lead to shape a focused and clear game vision that meets the audience needs and business objectives
- Collaborating with artists to ensure the game’s visual style supports the vision and appeals to the audience
- Working closely with engineers to ensure design intent matches implementation
- Collaborating with user research to deepen our understanding of the target audience and to inform decisions and get player feedback.
Requirements
- Self-driven and structured with the skill to move from abstract thinking to concrete and practical solutions
- Experience developing games from high level concepts to launch
- Understanding of free-to-play business model and market trends
- Deep knowledge of game mechanics, dynamics and aesthetics
- Experience in focused prototyping to validate assumptions
- Comfortable working independently in Unity for game tuning and configuring
- Ability to articulate game design effectively
- Proficient in working with common data tools and querying, proactively seeks out answers to questions using data
- Experience working with player feedback loops and early testing
What We Offer
- Workplace where we aim high, without taking ourselves too seriously
- Autonomy and accountability with support to foster professional development
- Great opportunities to grow with the company
- Work-life balance and strong emphasis on wellbeing
- Approachable leaders with low ego
- Flexible hybrid workplace where people enjoy working at the office
Basics
- Location: Helsinki, Finland
- Relocation: Relocating to Finland expected, full support provided
- Work model: Mix of office and remote work
- Working language: English