Technical Artist Helsinki

Are you an experienced Technical Artist up for innovating game art pipelines, building intuitive tools and creating scalable solutions?

Ready to join one of Europe's fastest growing game companies?

If yes, Metacore could be the right place for you

We are a Helsinki-based game company best known for our hit game Merge Mansion and our people-first company culture. Built on trust, our culture allows us to work autonomously, efficiently, and ambitiously. We have mutually agreed on five cultural norms to describe how we build trust and work as Metacore – you can find them here.

Our company’s mission is to entertain hundreds of millions of people for decades. Although we already entertain 45,000,000+ players worldwide and have grown into a team of 160+ game industry professionals in less than three years, we’re only getting started. That’s where we hope you come in: to develop the game art pipeline and drive visual improvements from a technical perspective. You will define, evaluate and revamp existing content as well as create intuitive and scalable solutions to help us expand the game world of Merge Mansion.

Metacore OP generic image 5


Helsinki, Finland


Relocating to Finland expected, full support provided

Remote work:

Hybrid model of office and remote work

Start date:

Flexible, ideally as soon as possible

Working language:


Careers Open position single image 2


Technical Artist plays a key role in innovating game art pipelines and improving visuals from a technical perspective for Merge Mansion. You will enable game artists, designers and developers to work efficiently and effectively to deliver top quality 2D and 3D content for the game. In practice, this means (at least) the following:

  • Developing and iterating on the Art pipeline

  • Identifying areas for technical art improvement, and helping foresight issues with different solutions

  • Creating scalable solutions for expanding the game world of our titles

  • Collaborating with Artists, Designers and Developers, to build intuitive tools

  • Driving visual improvements from the perspective of technical art

  • Implementing in-game art

  • Maintaining technical documentation


Every role is eventually shaped to match our unique passions, backgrounds and strengths. Here are some of the key skills and experience you should already have when joining Metacore as a Technical Artist:

  • Previous experience working as a technical artist or in a similar cross-disciplinary role, and a good understanding of the technologies used in game development, especially graphics and tools

  • Knack for troubleshooting and solving tricky technical problems as well as anticipating issues that might emerge when operating a live game product

  • Strong Unity skills – you’re quick to digest existing code and feel comfortable using advanced Unity Editor features

  • Proactive self-starter with a high sense of ownership

  • Strong interpersonal and communications skills that enables you to cooperate with different people

In addition to these, it would be nice but not mandatory for you to know these as well:

  • Blender
  • Rigging

  • Shaders

  • Spine

  • Scripting in Python or Javascript

Sounds about right? Then let’s talk!


Metacore Office 2022 16

Not sure yet?

About Metacore

Our company is formed by great teams and individuals. Together, we work rather as Metacore than for Metacore – aiming for the same goal of entertaining our audience with world-class mobile games. As Metacore, we’re much more than the sum of our skills, experiences and knowledge.

Metacore as a company

Our Culture

Metacore is the game company where players are the closest thing to a boss. In other words, our teams and individuals enjoy a lot of freedom and responsibility in their work. Everyone can find the optimal way for reaching their goals – as long as it respects our company culture.

Daily life at Metacore


Metacore office is located in Helsinki, Finland – one of the world’s most vivid game hubs, inhabited by the world’s happiest people. We welcome game industry talents from all walks of life, around the world, and do our best to help them settle here.

Read more


Everyone in our team approaches mobile games with pure excitement. We play them and talk about them, but because that’s not enough, we also develop them. Read more about whom we hire and what our recruiting process is like.

Read More

Other open positions