You’ll develop and iterate on the Art pipeline
You’ll identify areas for technical art improvement, and help foresight issues with different solutions
You’ll create scalable solutions for expanding the game world of our titles
You’ll collaborate with Artists, Designers and Developers, to build intuitive tools
You’ll drive visual improvements from the perspective of technical art
You have experience working as a technical artist and a good understanding of the technologies used in game development, especially graphics and tools
You can troubleshoot and solve tricky technical problems as well as anticipate what kind of issues might emerge when operating a live game product
You have strong Unity skills. Also, you’re quick to digest existing code and feel comfortable using it.
You’re a proactive self-starter with a high sense of ownership and inner motivation
You have strong interpersonal skills and can cooperate with different kinds of people
Your English is excellent, and thanks to your good communication skills, you’re comfortable using it in daily work
Metacore is formed by small game teams, each deciding which games to build, when to ship them, and when to pivot or kill them. As a company, we’re relatively small too. We’re going at 50 employees, and still growing fast.
Working at Metacore
Metacore is the game company where players are the closest thing to a boss. That gives a lot of independence and responsibility to our game teams and individuals. Together, we work as Metacore – not for or at Metacore.
2D Game Artist
Are you a talented Game Artist with a mobile-first skill set? And with a strong portfolio of casual 2D game art?That's me
Are you an experienced Data Scientist, always aiming for actionable business insights? Do you enjoy working in a fast-paced environment and tackling challenges hands-on?That's me