Graphics Programmer Helsinki

Are you an experienced Graphics Programmer up for creating eye-catching and efficient graphics systems?

Ready to join one of Europe's fastest growing game companies?

If yes, Metacore could be the right place for you

We are a game company from Helsinki, now also in Berlin, best known for our hit game Merge Mansion and our people-first company culture. Built on trust, our culture allows us to work autonomously, efficiently, and ambitiously. We have mutually agreed on five cultural norms to describe how we build trust and work as Metacore – you can find them here.

Our company’s mission is to entertain hundreds of millions of people for decades. Although we already entertain 50M+ players worldwide and have grown into a team of 200+ game industry professionals in less than three years, we’re only getting started. That’s where we hope you come in: to create visually appealing and efficient graphics systems. You will collaborate with our game development team to implement these technologies and improve rendering pipelines for our games.

Metacore Press play collage Mobile


Helsinki, Finland


Relocating to Finland expected, full support provided

Remote work:

Hybrid model of office and remote work

Start date:

Flexible, ideally as soon as possible

Working language:


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Graphics Programmer plays a key role in creating and implementing visually appealing and efficient graphics systems to constantly improve the quality and performance of our mobile games, ensuring players have an unforgettable gaming experience. In practice, this means (at least) the following:

  • Collaborating with artists, designers, technical artists and other programmers to identify visual requirements and implement them in the game engine
    • Understanding and contributing to the feature design from a rendering and performance point of view

    • Working with the technical team to help write performant code

    • Driving visual development further with the use of new technologies and shader development

  • Developing and maintaining rendering pipelines and shader systems optimized for mobile platforms

  • Enhancing the visual quality of the game by contributing to shader development, 3d rendering, particle effects and post-processing

  • Debugging profile graphics and client code to identify and resolve performance bottlenecks

  • Staying updated with the latest mobile graphics technologies and unity development, and recommending best practices to improve visual quality and performance


Every role is eventually shaped to match our unique passions, backgrounds and strengths. Here are some of the key skills and experience you should already have when joining Metacore as a Graphics Programmer:

  • A strong understanding of Unity as a game engine when it comes to rendering and performance

  • Extensive experience in C# to implement optimization and guide other programmers to create performant code

  • Practical know-how of rendering on mobile platforms and ability to write shaders

  • Knowledge of Android and iOS platforms, including their potential for creativity and innovation, as well as their limitations

  • Good communication skills – you can easily converse with different domains to grasp their needs and processes related to artistic, design and technical requirements

  • Great problem-solving skills topped with a genuine interest to work in a collaborative team environment

In addition to these, it would be nice but not mandatory for you to know these as well:

  • Experience with writing HLSL/Cg

  • Strong mathematical skills

Our equal opportunity statement

To entertain hundreds of millions of people for decades, we need diverse teams that understand our diverse audiences. The key to unleash our creativity is a diverse, equitable, and inclusive culture of trust where Metacoreans from all walks of life can be themselves. We celebrate our differences and believe they are the strength that drives us forward.

We are committed to offering equal opportunities for all, regardless of background, age, race, color, ethnicity, religion, disability, gender, sexual orientation, family status, education, socioeconomic status or any other characteristic. We build and maintain a workplace and industry free of harassment and discrimination.

We also aspire to have DE&I as a fundamental part of our game design process to enable us to create even better and more inclusive games, communities and entertainment.

If you require any support or have specific needs during the application process, please don't hesitate to let us know. We look forward to hearing from you!

Sounds about right?
Then let’s talk!


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Not sure yet?

About Metacore

Our company is formed by great teams and individuals. Together, we work rather as Metacore than for Metacore – aiming for the same goal of entertaining our audience with world-class mobile games. As Metacore, we’re much more than the sum of our skills, experiences and knowledge.

Metacore as a company

Our Culture

Metacore is the game company where players are the closest thing to a boss. In other words, our teams and individuals enjoy a lot of freedom and responsibility in their work. Everyone can find the optimal way for reaching their goals – as long as it respects our company culture.

Daily life at Metacore


We are located in Helsinki and Berlin – two of the world's most vivid game hubs. We welcome game industry talents from all walks of life, around the world, and do our best to help them settle here.

Read more


Everyone in our team approaches mobile games with pure excitement. We play them and talk about them, but because that’s not enough, we also develop them. Read more about whom we hire and what our recruiting process is like.

Read More

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