Are you a talented Game Artist with a mobile-first skill set?

And with a strong portfolio of casual 2D game art?

If yes, you could be our 2D Game Artist

As a 2D Game Artist at Metacore, you and your team can freely define the best way for designing art for the game you’re building – as long as your way respects our company culture and finds a market fit. This level of independence calls for a highly proactive approach to handle tasks from concepting and testing different approaches to polishing final visuals for games and applying them to user acquisition materials.

Careers portrait


  • You’ll be working on the visual style of our games, creating stunning characters, assets, and environments for different purposes
  • Your trademark is 2D art for mobile games and applying it to different contexts
  • You respect the story and understand how visuals shape character personas, in-game ambience and unwritten cues of upcoming plot twists
  • You’ll join a tightly-knit game team of programmers, designers, marketers and others– all who are excited to have you onboard
  • You are comfortable with a lot of autonomy, and an equal amount of responsibility, to develop games that our players love


  • You are capable of creating versatile game art in high volumes and with an iterative approach to perfect your work
  • You have seen the mobile games industry for at least 2-3 years and shipped casual mobile games
  • You are talented in 2D casual game art and have a strong portfolio to prove it
  • You work fluently with Unity and 2D software like Photoshop, Illustrator and/or similar
  • You might even have experience in 3D art, UI & concept art, and/or outsourcing visual in-game assets (not required)

Join us?

Our journey has just begun, so you will have a great opportunity – and a great responsibility – in shaping how we go about game art and design. We’re in this for the long haul, and if you’re ready to play a major role, we hope you join us early on.


Join us

Not sure yet?

About Metacore

Metacore is formed by small game teams, each deciding which games to build, when to ship them, and when to pivot or kill them. As a company, we’re relatively small too. We’re going at 50 employees, and still growing fast.

Metacore as a company

Working at Metacore

Metacore is the game company where players are the closest thing to a boss. That gives a lot of independence and responsibility to our game teams and individuals. Together, we work as Metacore – not for or at Metacore. These six points should give you a good hunch of what that means in practise.

Daily life at Metacore

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